My 12 year old knows how to add, subtract, multiply, and divide, but he’s having trouble recognizing when to choose each function. (This is troublesome when doing those dreaded word problems. Given this problem: “Jamie wants to buy a toy car. She earns 5 cents for every bottle she collects. How many bottles must she collect before she has enough to buy the $3.67 car?”, rather than solve the problem, he will first suggest that Jamie ought to get a real job.) In calculating the area of triangles and rectangles, he has trouble knowing what function to use AND remembering the formula for each problem.
Can anyone recommend a game that is 1) fun and 2) encourages players to figure out HOW to solve a problem before doing they do the calculations? I can’t recall ever seeing anything like this. Maybe I’ll have to invent it.
















September 21, 2007 @ 4:41 pm
I don’t know of any game that does what you’re looking for, though I don’t have a copy of Peggy Kaye’s Games for Math on hand - there may be something in that book.
One easy (but maybe not so high on the fun scale) game would be simply to make a trivia-style game using word problems as the questions, and where the *answer* would be not the solution to the problem but the correct function you would need to use. That would simply require you to copy down / print out word problems from a variety of sources with the proper operation noted on the back of each one. The board or theme could be anything you like - any type of “collect the pieces” or “race to the end” board.
Another idea that pops to mind would require more work on your end, but you could tailor word problems so that if he chooses the wrong operation, there’s a silly response on the back (”Jamie miscalculated the number of bottles, and cut her hand trying to make the .62 part of a bottle! Move back three spaces.”).
Or, what about this? You could make a bunch of word problem cards each with a character (like a collectible card game in feel) or an object as the card’s title - the people or objects featuring in the word problem. Each card would have a point value, maybe chosen by you depending on how hard you think it is to figure out what operation to use?
Then, each person playing (you and your 12 yo) would get a hand of maybe 12 of these cards, and the timer gets set for maybe 5 minutes. (You’d have to play a few times to get the right hand size and time limit to make the game hard but doable.) Each player has to split their characters into four teams: one for each operation, trying to get each card on the correct team. You could have a big mat in the middle of the playing area with the four operation symbols on it, and each player lays the cards down in front of the operation they believe matches the problem on that card.
When the timer goes off, each operation is revealed, one by one. On the backs of the cards there will be a small symbol for the correct operation. Only cards that have the + symbol on the back count for the addition team - then you add the points on your addition team and the team with the greatest total wins the addition battle. Resolve the battles for each operation and find a winner.
This could be tweaked to fit whatever theme or current interest your 12 yo has…